Chapter 170 Potential Points
The next day, at Gedo Street's White Dove Chamber of Commerce.
Early in the morning, Lis had already arrived to make his presence known. With the conclusion of the "Blood Sacrifice Chaos," his popularity among players continued to rise.
The White Dove Guild had almost become the most well-known place for all players in Bright City. Offering an integrated living experience, players could learn a variety of professional skills from Lis. The quest rewards were no less than what the Mercenary Guild offered, prompting a swarm of players to register with the White Dove Chamber of Commerce to gain membership.
As players began to earn their first batch of experience by completing tasks, Lis's Skill Store was finally ready for business. In just half a morning, he had already reaped hundreds of thousands of experience points.
This was just the beginning. As the players' levels improved, the experience Lis gained would continue to increase. The future was promising.
Soon Lis would no longer have to worry about the experience needed for leveling up, significantly accelerating his rate of progress.
Nevertheless, Lis invested almost all of the experience he had recently gained into raising his skill level.
In the game "Divine Revelation," skill levels range from 1 to 10, and the experience required to level up is 10 to the power of (n-2).
The higher the level, the more terrifying the amount of experience required.
For example, if Lis wanted to upgrade Fireball Technique to level 10, he would need 10 to the power of (10-2) experience, which is 1e.
However, while all skills max out at level 10, it doesn't mean they can't be further broken through.
There are mainly two methods to increase skill levels beyond this limit.
The first method is through the effects of various skills, talents, and specialties, which can break through the upper limit of skill levels.
For instance, Lis's assassin profession specialty "Shadow Crown" has a final effect description that states, "All skill levels related to the Shadow Plane +3 (this effect can break through the level cap)," which means if Lis had already raised a skill like "Shadow Jump" or "Shadow Raid" to level 10, then these skills would be directly elevated to level 13.
Therefore, any effects that can break through the skill level cap are considered extremely precious and powerful.
The second method is to use Potential Points to break through the skill cap.
Potential Points are even rarer than free attribute points, and currently, Lis only has 10, which he received when he broke through to the Silver Rank.
Once a player's skill level reaches 10, they can use Potential Points to exceed the level cap.
For Mage Skills, depending on the tier of the skill, breaking a One-Circle Magic spell to level 11 requires one Potential Point, and advancing to level 12 requires 10 Potential Points.
However, to elevate a Nine-Circle Spell to level 11, you need 9 Potential Points, and to break through to level 12, you need 90 Potential Points.
Moreover, aside from tier breakthroughs, Potential Points can only be obtained from certain world quests, making them quite difficult to acquire.
Nevertheless, this had little impact on many players in Lis's previous life.
After all, aside from some professional players, very few could raise a skill to level 10, and many players found no use for the Potential Points in their possession.
Keep in mind that raising a skill to level 10 required over a hundred million experience points, an incredibly staggering figure.
In Lis's previous life, each level he gained after breaking through to the Gold tier only required just over ten million experience points.
However, the effect of each skill after breaking through to level 10 was incredibly powerful. It was one of the most effective ways to enhance combat strength, aside from leveling up the game character.
Yet, for Mages, high-tier spells weren't necessarily stronger than low-tier spells.
Aside from certain specific spells, like the Fireball Technique and Multiple Fireball Technique, which have an incremental power relation, high-tier spells are more about achieving multiple effects and creating incredible miracles.
Additionally, even renowned spells renowned for their power like the Nine-Circle spells "Meteor Burst" and "Death God's Finger" required more preparation time and mana consumption.
In actual combat, without the help of teammates, successfully casting such spells could be quite difficult.
Enemies aren't fools who would wait for you to transform successfully before they take action!
Therefore, in his previous life, some practical players only improved various smaller skills and used seamless connections between them to overpower and control their opponents.
Lis shook his head; the vast amount of experience he had recently gained seemed like a lot, but it wasn't even enough to elevate Blue Ball Skill to level 10. He was far from close!
However, with so many players working as laborers for me, I could just harvest periodically and gain the experience I needed.
Lis could now devote more time to arcane research.
Worst comes to worst, I just had to teach some of my original arcane skills to the players.
As for whether the skills were suitable for the players or not, Lis stated that if you offered me one hundred million experience points, I might consider customizing them for you.
The current problem was that Lis himself had to teach the players the skills, and although he didn't have to personally guide each one, the players just needed to talk to Lis and click 'learn' in the system. But it still required Lis to be there as the conversational node.
Lis thought about getting some Advanced Memory Balls from Judgement Flame later on.
I could store the skill knowledge in the Memory Balls, allowing the players to learn directly through the "Faction" interface, and Lis just needed to update the skill knowledge inside periodically.
Well, I'd have to take a trip to the First Magic Workshop.
After all, Memory Balls, such high-end goods, were quite rare, and Lis guessed that only teachers and the Kingdom's treasury might have them.
As Lis was pondering these matters, a voice rang out not far away.Nôv(el)B\\jnn
"Lis!"
A very familiar voice. Lis turned his head to look.
Indeed, it was that guy, Arsen!
"What's up? How did you know I was here?"
Lis was curious; why would Arsen come looking for him at this time?
"It's urgent, hurry back with me!"
Arsen seemed a bit rushed, speaking hastily.
This was odd; Arsen was usually quite composed.
"Let's go, we can talk on the way."
Arsen pulled Lis out the door and onto a carriage, leaving a crowd of players to watch their 'big shot' being whisked away.
However, most of the players had already learned their skills, and Lis had almost harvested all the players in Bright City once over; not many were left.
Mo Yun felt a bit regretful; she had circled around Lis several times that morning but failed to trigger any quest, so she resigned herself to laboring the day away.
Of course, Lis saw Mo Yun and the other "acquaintances," but he ignored them—after all, he wasn't a nanny; just earnestly grind away.
"Tell me, what's the matter?"
Settled in the carriage, and noticing they were heading toward his own house, Lis asked curiously.
"Hmm..."
Arsen felt it wasn't appropriate for him to reveal too much, but still thought he should give a hint.
"My father has come to see you, there's something he needs to communicate with you about."
"It's His Majesty the King's wish, regarding tomorrow's Sacrificial Festival."
Listening to Arsen's veiled words, Lis became even more curious.
The Sacrificial Festival tomorrow?
What's going on?
Did the King learn about Second Prince Yatean's plot?